Moyen Mustaquim

Department of Informatics and Media, Human-Computer Interaction Division, Uppsala University, Sweden

Who am i

I live and work in Uppsala, Sweden. I am a computer engineer by profession and have over 20 years of experience in the ICT field. I love drinking coffee and I enjoy cooking. But what I enjoy most is thinking and doing research.

What i do

I work in the Department of Informatics and Media, Human-Computer Interaction Division, Uppsala University, Sweden, where I am conducting my PhD research. I am also actively involved in teaching at Uppsala University.

How i work

I am self-confident, quick learner and fast worker. I am usually workaholic and often work more than what I am supposed to do. Although I often work individually, I am a great team leader and love to work in group too.

Characteristics

I am a social, hardworking, honest and funny person

Create something out of nothing. Get stuff done.

I try to create value through my research and compelling experiences

Discovery & Research

Mapping the Unknown

I try to uncover the facts and figures that help me understand the world around us better

Design & Prototype

Shaping the Vision

I consider possible details to help craft an experience worth sharing

Develop & Implement

Making Ideas Reality

I apply my skill to shape up smart, sustainable and effective results

Share & Iterate

Pursuing the Potential

I add energy to share results with research communities to iterate the research process for new discovery

Experiences

Over 20 years experience in ICT merged into the field of Human-Computer Interaction research and development

1998-present

business owner

raclio enterprise

Founder of a consultancy organization.The company was actively involved into software outsourcing and local ICT business and at present is hibernating

2009-present

PhD researcher

Uppsala University

Active researcher in HCI at the department of Informatics and Media for the completion of PhD degree. Primary research topic is Universal Design. Writing a paper based doctoral thesis

2009-PRESENT

university teacher

uppsala university

Active teacher in different course offered by the Department of Informatics and Media and some courses offered by the Department of Information technology

My Research

inter-disciplinary, strategic, quantitative, classical HCI & design research in informatics

My research expands the possibility of looking into the concept of universal design in HCI beyond its traditional understanding to add additional values into the classical usability. My Researcher ID: C-9322-2014. My ORCID: 0000-0003-0598-7257. My Scopus Author ID: 36447987100

Universal Design

Universal Design

95%

Expanding the scope of universal design beyond its traditional understanding and limitation domain of accessibility

Sustainability

Sustainability

95%

Expanding the concpet of sustainable HCI with the help of new understanding of universal design

Design in HCI and Usability

Design in HCI and Usability

86%

Universal design can contribute in adding values into classical usability understanding and have impacts on design

Quantitative Analysis

Quantitative Analysis

75%

I am fond of multivariate statitics and prefer quantitative study and data analysis approach.

Information System and Innovation

Information System and Innovation

90%

Combining universal design and sustainability towards the success of information system design and innovation

Cognitive Psychology

Cognitive Psychology

75%

Persuassive system design and understanding human brain by dealing with cognitive models and quantitative EEG

Psychology in Video Games

Psychology in Video Games

65%

Video games controller complexity for understanding new scope of learning ability in games

Publication List

A list of my selected scientific publication

Mustaquim, M. (2011). Automatic Speech Recognition- An Approach for Designing Inclusive Games. Multimedia Tools and Applications.

 

Mustaquim, M. (2012). Designing Ambient Media- A Philosophical Viewpoint of Universal Design, A. Lugmayr, O. Sotamaa, J. Franssila and H. Kärkkäinen, editors, Special issue on Ambient and Social Media Business and Application (Part II), International Journal of Ambient Computing and Intelligence (IJACI), IGI Global, Vol. 5. No. 1.

 

Lugmayr, A., Serral, E., Scherp, A., Pogorelc, B., & Mustaquim, M. (2013). Ambient media today and tomorrow. Multimedia Tools and Applications, 1-31.

 

Mustaquim, M., A Systems Thinking Model for Open Source Software Development in Social Media, 21st ACM Conference on Hypertext and Hypermedia, International Workshop on Modeling Social Media 2010 (MSM’10), Toronto, Canada June 13-16, 2010.

 

Mustaquim, M., Use of Human Speech for Inclusive Games Design, SAME 2010- the 3rd International Workshop on Semantic Ambient Media Experience (NAMU Series), November, 10 -12, 2010, Malaga, Spain.

 

Mustaquim, M., Fuzzy-Logic Controller for Speaker-Independent Speech Recognition System in Computer Games, 14th International Conference on Human-Computer Interaction Orlando, Florida, USA, July 09-14, 2011

 

Mustaquim, M., Philosophy of Universal Games Design, SAME 2011-the 4th International Workshop on Semantic Ambient Media Experience (NAMU Series), June, 29 –July 2, 2011, Brisbane, Australia.

 

Mustaquim, M., Automatic Speech Recognition-An Approach for Designing Inclusive Games, 3rd International Conference for Universal Design HAMAMATSU, JAPAN October 30-November 3, 2010. (Oral Presentation)

 

Mustaquim, M., Use of Hands-Free Mouse for Game Control, 14th International Conference on Human-Computer Interaction Orlando, Florida, USA, July 09-14, 2011

 

Mustaquim, M., Gaze Interaction – A Challenge for Inclusive Design, Innovative Computing Technology, International Conference on Innovative Computing Technology (INCT2011) December 13-15 2011 in Tehran, Iran.

 

Mustaquim, M., A Study of Universal Design Principles Assessment. Proceedings of the 4th International Conference on Applied Human Factors and Ergonomics(AHFE 2012), San Francisco, California, USA, July, 2012.

 

Mustaquim, M., Principles of Ambient Media Design- From the Perspective of Universal Design, SAME 2012-the 5th International Workshop on Semantic Ambient Media Experience (NAMU Series), Newcastle, UK. June, 18 –June 22, 2012,

 

Mustaquim, M., Assessment of Universal Design Principles for Analyzing Computer Games’ Accessibility. K. Miesenberger, A. Karshmer, P. Penaz and W. Zagler, editors, Proceedings of the 13th International Conference on Computer Helping People with Special Needs, ICCHP 2012, Linz, Austria, July, 2012.

 

Mustaquim, M., Measuring Performance of Webpages Using Universal Design Principle Framework for Sustainability. Proceedings of the 4th International Conference for Universal Design, Fukuoka, Japan, October, 2012.

 

Mustaquim, M., Nyström, T., An Inclusive Framework for Developing Video Games for Learning. Proceedings of the 6th European Conference on Games Based Learning, ECGBL 2012, Cork, Ireland, October 2012.

 

Mustaquim, M., Assessment of Universal Design Principles for Using Multimodal Interaction to Design Assistive Technology. Proceeding of 1st International Conference on technology for Helping People with Special Needs (ICTHP-2013), Al-Imam Mohammad Ibn Saud Islamic University, Riyadh, Kingdom of Saudi Arabia, February 18-20, 2013.

 

Mustaquim, M., Nyström, T., Design Principles of Open Innovation Concept- Universal Design Viewpoint. 15th International Conference on Human-Computer Interaction, Las Vegas, Nevada, USA, July 21-26, 2013.

 

Mustaquim, M., Nyström, T., Designing Sustainable IT System- from the Perspective of Universal Design Principles.15th International Conference on Human-Computer Interaction, Las Vegas, Nevada, USA, July 21-26, 2013.

 

Mustaquim, M., A Framework for Universal Design of Media Accessibility –From Ethical Perspective. International Conference on Communication, Media, Technology and Design, Istanbul, Turkey, 24 - 26 April, 2014.

 

Mustaquim, M., Accessibility Passport Model for Designing Inclusive Games– A Requirement Engineering Viewpoint. Proceedings of the 5th International Conference on Applied Human Factors and Ergonomics AHFE 2014, Kraków, Poland, 19-23, July 2014.

 

Mustaquim, M., Nyström, T., Designing Persuasive Systems for Sustainability-A cognitive Dissonance Model. Proceedings of Twenty Second European Conference on Information Systems, Tel Aviv, Israel, 9-11 June, 2014.

 

Mustaquim, M., Nyström, T., Designing Information Systems for Sustainability – The Role of Universal Design and Open Innovation. Proceeding of the 9th International Conference on Design Science Research in Information Systems and Technologies (DESRIST) 2014, Miami, Florida, USA, 22-23 May, 2014.

 

Let me know if there is anything that may inspire me.

SAY Hello!

Teaching Portfolio

List of courses taught by me at Uppsala University

Autumn 2013, Interaction Design

 

Spring 2013, Fundamentals of Human-Computer Interaction (Swedish)

 

Autumn 2012, Interaction Ddesign

 

Autumn 2012, Universal Design and Evaluation

 

Spring 2012, Fundamentals of Human-Computer Interaction (Swedish)

 

Autumn 2011, Universal Design and Evaluation

 

Autumn 2011, Design and Construction of User Interface

 

Spring 2011, Fundamentals of Human-Computer Interaction (Swedish)

 

Spring 2011, Software Engineering

 

Autumn 2010, Design and Construction of User Interface

 

Autumn 2010, Theories and Models in HCI

 

Spring 2010, Software Engineering

 

Spring 2010, Object Oriented System Development (Swedish)

 

Spring 2010, Media Development

 

Spring 2010, Image, Identity and New Media

 

Autumn 2009, Design and Construction of User Interface

 

Autumn 2009, Theories and Models in HCI

 

Spring 2009, Fundamentals of Human-Computer Interaction (Swedish)

  • I see my teaching beliefs as necessarily dynamic. Yet, though they are continually changed by my reading, thinking, experience, and especially by my research, I have found that there are certain beliefs that I have held onto for some years.

    - Teaching Philosophy
  • For each course that I teach, I identify the concepts and procedures that I want each student to master. Then I develop a sequence of instructional activities intended to lead to that mastery. Students are expected to demonstrate conceptual mastery, not just to recognize or recall something.

    - goals
  • I believe that humans learn best when they actively construct their own learning on the basis of that which is presented or presents itself to their consciousness. Learners come to new meanings/ new knowledge by revising prior structures of knowledge to include the new. I actively engage my students both with new materials and new experience, and I strive to create an environment in which they may be open to discovering from them. Students are most open to new learning when they observe a tension between what they thought they knew and what they observe or sense they must know; the teacher's job is often to introduce that productive tension.

    - teaching Philosophy
  • My classroom management is based on the belief that those who are learning for real purposes and real audiences will have intrinsic motivation for learning. Uppsala students who have chosen to become graduates from this university generally know full well that they will become in the classroom in a few years. They have real purpose for their learning. In as much as possible, I provide my students with real audiences in the form of classrooms in which to develop teaching skills. Thus, I expect my students to act like teachers who will be professionals in a few years.

    - classroom management
  • While I do not believe in innovation for its own sake, I do treat each of my courses as an experience from which I, too, can learn something. The object is to find ways to teach more effectively with available resources.I try to follow the highlights of the literature on those aspects of university education that especially interest me

    - responsibilities
  • I believe that all human beings can expand their knowledge and improve their skills given the right circumstances. Therefore, my job as a teacher is to take students a step further in what they want to attain and to nudge them into endeavors that, from my perspective, seem important to their chosen futures. However, some students may have more difficulty with school than others because of the discontinuity between the culture of their home and the culture of the academy. Working class and minority learners or learners whose confidence has been lowered for some reason have more difficulty as undergraduates, and if they are to learn in academic arenas, they may need extra time and assistance, and they certainly need to understand the reasons why learning has been difficult for them.

    - teaching Philosophy
  • I would like to involve myself into designing, developing and teaching more cutting edge courses that will be suitable for present and upcoming generations especially in the Swedish society, who would like to study informatics and/or human computer interaction.

    - future aim

Activities

Miscellaneous pedagogical and academic activities

Some of my different activities in academia and research area

Say hello

Feel free to give me a call on +46 70 333 51 46 or simply use the form below

  • +46 (0)70 333 51 46
  • moyen.mustaquim@im.uu.se
  • Ekonomikum (plan 3), Kyrkogårdsg. 10, 751 20, Uppsala, Sweden